Wednesday, March 18, 2009


ehh, I think it was around 4 or 5 hours...lots of breaks. The raccoon shaman again.

Sunday, March 1, 2009


Another painting for game design. I think it was a total of 4 or 5 hours, gettin faster. This was supposed to be a scene after one of his Raccoon buddies died, not sure if it reads or not.


1 hour sketch. Tried the Leventep style for the first time. Thanks stevie :)

Sunday, February 22, 2009


Another painting for game design, I really enjoyed this one. Its a follow up on the raccoon shaman. Him and his buddies are about to raid the unsuspecting picnickers.

Sunday, February 15, 2009


Boat warehouse concept, not done yet.

Thursday, February 12, 2009

Raccoon Shaman


Here is my hobo raccoon shaman concept for game design. The whole story is that he has made friends with and pretty much lives with this group of raccoons that help him steel food to survive. I'll probably go back and rework him when i get some time. I wanted to deck him out in raccoon furs, chains etc. but he is supposed to be a hobo.....so I don't know.

Tuesday, February 3, 2009

Ugly Character Turnaround


Here's my character turnaround for our mudbox modeling assignment. hopefully I can pull it off. its pretty much just a tweaked version of the tough zombie.

Friday, December 5, 2008

Zombies!!

Here is some of the concept work I did for my Infection mod for the board game Mall of Horror. I'm sick of the stereotypical.....brains.....zombie. So I went with a more mutated version.


This was the Fast zombie concept I did. It was pretty fun painting this one.



Here is the Tough zombie, I wanted him to look nice and beefy.


Now here is the fat nasty poison one. Shes a pretty scary looking old girl, best watch out